Animal Actions

How Animal Actions Can Help Improve Motor Skills

This is one of my favorite early intervention activities because it supports so many areas of child development all at once. It can help build language skills, cognitive skills, executive functioning, social skills, and motor development. In this post, I’m going to focus on perceptual motor skills, but I also want you to know how easily this simple activity can be adapted to support many other developmental skills through play.

Perceptual Motor Skills

Perceptual motor skills are how we coordinate our senses and motor skills to interact with the environment. 

There are different areas of development within perceptual motor skills. The ones I’m going to focus on are

  • bilateral coordination (using both sides of the body together in one activity)
  • body awareness (knowing body parts and where they are in a defined space)
  • motor planning (being able to perform a sequence of movements to complete a task.)

Bilateral Coordination

You may find that you will naturally incorporate bilateral coordination into this activity. If you’re wanting to intentionally focus on bilateral coordination, then you can think about the different movements that involve both sides of the body and then get creative in what animal might do an action like that. Your kids won’t even know that’s what you’re working on.

Here are some examples:

  • Leap like a frog on a lily pad (crouch down to the ground an leap from pillow to pillow)
  • Gallop around the table like a horse
  • Do a jumping jack like a starfish

Body Awareness

Talk about your body as you do this activity to bring greater body awareness. Make comparisons, for example, a dog has 4 legs, how many legs do you have? Asking questions and having a conversation will be for kids at FDLs 4-6. For kids that are not engaging in a lot of back and forth interactions, just label and model the language for them.

To bring more body awareness, when you give an instruction, focus on a specific body part. Here are some examples:

  • Kick your leg like a horse
  • Thump your chest like a gorilla
  • Clap your hands like a seal

Motor Planning

Motor planning is just a natural part of this activity as your child decides how he thinks each animal would move and then coordinating his body to move in that way.

If you want an extra activity that will help with motor planning, you can create an obstacle course. Throughout the obstacle course you can add animal actions into it. Here are some examples:

  • Climb up the stairs like a mountain goat
  • Slither across the kitchen like a snake in the desert
  • Burrow through a pile of pillows like a rabbit

I hope you’ll get creative and have fun with this activity. You can make it as simple or elaborate as you want! The best thing is that you can change it up as much as you and your child want to while working on so many different developmental skills.

Animal Actions Tutorial

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This activity is great for kids at an FDL of: 1-6

The Functional Developmental Levels (FDL) are based on The PLAY Project and DIR/Floortime

  • FDL 1: Self Regulation & Shared Attention
  • FDL 2: Engagement & Relating
  • FDL 3: Intentionality & Two-Way Communication
  • FDL 4: Social Problem-Solving & Mood Regulation
  • FDL 5: Creating Symbols & Using Words & Ideas
  • FDL 6: Emotional Thinking, Logic & Sense of Reality

This activity is great for kids primarily participating in stages: 1-6

The Stages of Play come from Parten’s Stages of Social Play.

  • Stage 1: Unoccupied Play
  • Stage 2: Solitary Play
  • Stage 3: Onlooker Play
  • Stage 4: Parallel Play
  • Stage 5: Associative Play
  • Stage 6: Cooperative Play

This activity includes: vestibular and proprioception

Our senses include more than the usual 5 senses. Some kids may seek certain types of sensory input and/or avoid other types.

  • Visual: Sight
  • Auditory: Sound
  • Olfactory: Smell
  • Oral: Taste (Gustatory) and using the mouth to speak, make sounds, eat, chew, drink, etc.
  • Tactile: Touch
  • Vestibular: How we process information about movement, gravity, and balance. We receive this information through the inner ear.
  • Proprioceptive: How we process information about body position and body parts. We receive this information through our muscles, ligaments, and joints.

This activity is good for targeting the following developmental skills: communication, cognitive, executive functioning, motor, social

These are the main areas of child development addressed in the Early Intervention Tutorials

  • Communication: receptive language, expressive language, listening, two-way communication
  • Cognitive skills: cause & effect, literacy, math, science, problem solving, perception and concept
  • Executive functioning: emotional control, flexibility, perseverance, self-monitoring, organization, planning, response inhibition, attention, task initiation, time management, working memory
  • Motor skills: fine motor, gross motor, perceptual motor
  • Social-emotional skills: peer interaction, self concept & social role, pretend play, behavior, group activities
  • Adaptive skills: self-care, personal responsibility

Supplies

  • Animal Action Cards

Instructions

  • Print the Animal Action Cards
  • Cut out the cards
  • Laminate (optional)
  • Take turns picking a card and acting out the different animal actions
  • Practice counting by doing each action 10 times
  • Use the cards for a game of charades
  • Spread the cards all around the room. Act out one of the cards and have your child run and find the matching card. Act it out together
  • Print two copies of the cards and play a game of memory. When you find a match, you have to act out the card
  • Add the cards to an obstacle course
  • Get a wooden puzzle, put the board on one side of the room and the pieces on the other side of the room. Have the child act out one of the animal action cards as he goes to get one puzzle piece. Repeat.
  • Play Stop and Go. Stand at the opposite side of the room (or yard) as your child. Have him move towards you acting out the card as you say stop and go.

Click here to download your Animal Action Cards 

Adapting to Different Stages of Play

At stages 1-2 kids may not be very interested in other people yet. At stages 3-4, kids are typically starting to be interested in other kids, but aren’t engaging in play with them yet.

Our main focus at stages 1-4 is going to be attention, engagement, and simple circles of communication (even if it’s just 1-3 circles at a time).

This activity is good for

GOALS:

  • Increase attention to one activity
  • Engage in play with a familiar adult
  • Will respond when you open a circle of communication (close circles of communication)
  • Participate in cause and effect activities
  • Increase natural imitation
  • Participate in purposeful interactions

TIPS FOR PLAYING WITH A CHILD AT THESE STAGES

  • Instead of playing a game with rules, at this stage you want to just explore the different sounds or actions the animals do
  • Use the pictures to connect your actions to a word. “I see a cow.  Mooo! I’m eating grass like a cow.”
  • At these stages, we’re going for attention and engagement, be silly and have fun
  • If your child isn’t ready for following directions, don’t give directions at this point. Model how to do the animal action and make it look like so much fun that your child wants to join in
  • Label and narrate what your child is doing. If your child starts jumping, label it by saying something like “you’re hopping like a kangaroo! I want to hop like a kangaroo.” And show the picture.
  • Add some theme and variation to the activity by adding animal toys, playing chase like animals, jumping on the bed like monkeys, bouncing from pillow to pillow like frogs, etc.

These stages are when kids are starting to interact more with each other, communicate with each other, and negotiate with each other. This is also when kids start to do more complex pretend play.

GOALS:

  • Imitate motor actions
  • Imitate pretend play
  • Follow one-step directions
  • Follow multi-step direction
  • Share ideas through conversation
  • Act as a character in role-play
  • Give a turn to a peer when asked
  • Ask for a turn

TIPS FOR THESE STAGES

  • At these stages kids are starting to be able to take turns. Take turns drawing a card and then acting out the card.
  • Play a stop and go game as a group. When you say go, everyone does the action all throughout the room. When you say stop, everyone freezes.  This will help with following directions in a group, and also following directions from a distance.
  • Add pretend into it. Everyone can draw a card and act like the animal on the card. You can make up a whole scenario with the different characters.
  • Play charades with the cards
  • Do an obstacle course and give several instructions at a time to work on multi-step directions. For example “jump like a frog across the pillows, then spin like a dolphin on the blue mat”
  • Don’t get stuck on rules. If your child has some creative ideas, take the time to have a conversation and make up a new game.

Developmental Skills

In this section, I will give you specific examples of what you can do in this activity to address specific areas of development.

Communication Skills

Receptive Language (Understanding language)

  • For kids who are not using more than 1-2 word sentences independently, use salient language throughout this activity. This means you’re emphasizing certain words, or just using one word as you speak. For example you might say things like “jump, jump, JUMP!”
  • Use rhythm and music as you act out the actions. Make up your own songs. I like to use the tune to The Farmer in the Dell a lot. “We’re jumping up and down, we’re jumping up and down, look at Susie, she’s jumping up and down.”
  • You can use the pictures to choose which action to do next. Put out just 2-3 pictures and touch the one you’re going to do before doing it. Then when your child touches one of the pictures, immediately do that action. 
  • Put 3-4 pictures on the floor face up, and act like one of the animals to see if your child can identify which animal you are being. Then act it out together
  • Spread the pictures out or put them on the walls and when you say one of the animals, they can do the action as they find the correct picture
  • Play a game of memory with the pictures, just print more than one copy
  • Turn the cards into a game of Hullabaloo. This is one of my favorite games, unfortunately they don’t sell it any more. Whoever is calling the instructions will say things like “sit on a big animal” “run to a quiet animal” “spin to a furry animal” etc.

Expressive Language (Using words, gestures, or writing to express oneself)

  • For kids that are in the beginning of stages of naming things, use expectant waiting for them to initiate what to do next
    • When you draw a card, before you ask any questions, wait to see if your child tells you what they got
    • When you’re ready to do the action, do a “ready, set, go” sequence and wait for your child to say “go.” Don’t tell your child to say go, just pause and wait. If he doesn’t say it, then after waiting a little bit, excitedly model saying “go!” and then do the action
  • Use playful obstruction by saying the wrong name of the animal, making the wrong noise, or doing the wrong action. Only do this if it’s not confusing for your child. The point is for your child to want to correct you. If your child isn’t immediately correcting you, then skip this technique.
    • For kids that are able to use more words, expect more. For example, if you’re spinning your child around, when your child says “go” then start spinning really slowly until they initiate they want you to go faster.
  • Give choices. “I wonder if the dolphin spins fast or slow.” If your child answers, then do whatever his answer is. If he doesn’t answer, but just starts spinning, then narrate and label. “Oh wow! the dolphin spins fast!” If your child doesn’t respond, then just start spinning with your child, labeling what you’re doing.
  • For kids that are able to talk more, see the next section, two-way communication

Two-Way Communication (Continuous back and forth interactions)

  • For kids who are working on initiating, focus on getting multiple circles of communication. Get as many back and forth interactions as you can between actions.
    • As your child is able to communicate more, and you are getting 20+ back and forth circles, then start working on the quality of circles. First quantity, then quality.
  • For kids that are able to have more conversations, try to get more of their ideas. Turn it into pretend play. Ask open-ended questions, instead of questions that only have one answer. Instead of saying things like “what color is it?” or “what sound does it make?” you can ask things like “what do dogs like to do?” or “what should we pretend to do?”
  • For kids that are around FDLs 5-6, work on pretend play. Make a plan together of what you’re going to do. Use the cards to decide what animal each person is going to be. At these stages, you want a balance of ideas, some will be your ideas and some will be the child’s. Every once in a while, you want to pause and ask yourself, “who’s idea is this?”

Cognitive Skills

  • Roll a dice and do the action that many times
  • If you’re doing something like hopping, count how many hops it takes to get to the other side of the room
  • Compare elephant steps to mouse steps and see how many steps it takes each one to get to a target.
  • Put different shapes around the room, and say things like “run like a cheetah to a circle” or “slither like a snake to a square.”  This goes along with the Hullabaloo game idea that I mentioned in the Receptive Language section
  • Put numbers around the room instead of shapes and do the same activity. This works on number identification
  • If you have a group of people, you can have everyone be a different animal. Then one person has to feed the animals, and the animals tell them how many pieces of food they want. This works on one-to-one correspondence

Perception and Concept (Examining differences and similarities)

  • Who is faster? A cheetah or a snake? Have a race
  • Which frog jumps higher? or farther? Have a jumping contest
  • Which animals jump? Which animals can’t jump?
  • Let’s be all be different green animals

Executive Functioning Skills

  • Flexibility (being able to switch between different topics or activities easily)

    • Being able to change characters within play is a developmental skill, it also builds flexibility
    • Change the rules throughout the game 
    • Take turns, even if someone else chooses the animal you wanted
    • If your child has a difficult time being flexible, and wants to only do one animal because it’s the favorite, you can roll a dice and say “ok, we’re going to do this other action just 5 times, and then we can do your favorite again” This gives it a beginning and an end, and helps the child know they’ll still get to do their favorite

Response Inhibition (impulse control, being able to wait a turn, wait for directions, and think before going into action)

  • For kids that are at FDLs 1-3, they’re probably not ready for turn taking at this point, however you can work on waiting. This is where doing a 1-2-3 sequence is good. Use some taffy pulling to extend the waiting time. So, when you’re counting, count slowly and pause between numbers. You can also gradually start counting higher when your child is ready for that.
  • For kids that are ready for turn taking, make sure you take a turn too. 
  • Play red light green light with the animal actions
  • Play freeze dance while acting like the animals
  • Let your child run around the room and say “stop” or “go”

Attention (focusing and taking in information even when there are distractions or if it’s boring)

  • Working on increasing attention is always best to start with high interest activities. If this is a high interest activity, then use it to your advantage and see how long your child can sustain doing it.
  • If this is not a high interest activity, then give it a beginning and an end. We’ll do 3 animals and then we’ll be done. Even if in the beginning you only do each action once, that’s ok.
  • Change the environment. Go on a trampoline, on the grass, in the drive way, on a bed, etc. Change it up.
  • Show a video of the animal first, and then act it out before showing a video of another animal.
  • Look at pictures in a book as you do the activity.
  • Add music
  • Make it fun!

Working Memory (the ability to remember information while performing a complex task)

  • Make up a set action for each animal, and then when that animal is chosen you all do the same action. You can work on faster recall by having one person show the pictures and flip through them faster to see if the child can remember all the actions.
  • Use an obstacle course to work on memory. At each obstacle, act like a different animal. Have your child help create the obstacle course. If it’s your child’s idea, he may be able to remember the steps more easily. If your child has a difficult time remembering what to do, you can use visual cues.
  • Show your child picture, and tell him to remember it until the end of the obstacle course. Then have your child go through the obstacle course and when he’s done, see if he remembers and can act like the animal in the picture you showed him.

Motor Skills

  • Gross Motor (skills that involve the large muscles of the body)

    • Any animal action is working on gross motor skills, the child is using their whole body and building different muscles
    • Jump like a frog (bend all the way down and jump up, or jump over pillows)
    • Slither like a snake without using your arms
    • Roll like a dog
    • Climb like a monkey
    • Take big elephant steps
    • Waddle like a penguin
    • Walk like a crab
    • Sprint like a cheetah
    • Move slow like a turtle
    • Balance on one foot like a flamingo

Perceptual Motor (coordinating senses and motor skills to interact with the environment)

–Bilateral Coordination (using both sides of the body together in one activity)

  • Jumping with two feet like a kangaroo
  • Climbing like a monkey
  • Galloping like a horse
  • Swing your arms like an ape

–Body Awareness (knowing body parts and where they are in a defined space)

  • Make comparisons. For example, a dog has 4 legs, how many legs do you have? Let’s see you kick your legs. (This type of activity is for kids at FDLs 5-6)
  • Turn your head like an owl
  • Spread your arms out like a starfish
  • Shrug your shoulders like a turtle
  • Clap your hands like a seal

–Motor Planning (being able to perform a sequence of movements to complete a task)

  • As your child is deciding how each animal would move, he is motor planning.
  • Use an obstacle course with the animal actions to increase opportunities for motor planning

Social Skills

  • Group Activities

    • You can do all of these activities in a group
    • By doing this in a group, you will increase opportunities for turn taking, parallel play, cooperative play, following directions in a group, and communication

    Peer Interaction

    • Work on turn taking
    • Facilitate conversations by talking about the animals
    • For kids working on imitation skills, it’s great to have a peer to model actions
    • This is a good activity for parallel play because kids are able to move around and create their own actions

    Pretend Play

    • For kids in the beginning stages of pretend, just make animal sounds and do animal actions. Label what you and your child are doing.
    • For kids that are ready for more complex pretend play, expand on the actions. Turn it into a whole pretend play scenario. For example, going to eat, going to school, having an animal party, etc.

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